
According to a report from Nikkei’s web edition, Capcom fully intends to increase its game output in an attempt to avoid the falling earnings it experienced last year.
What this means is popular franchises – such as Resident Evil – could see up to four games a year, rather than the standard two. To achieve this, Capcom plans on making use of outsourcing, centred primarily on North American and European studios. Using this tactic could knock game development time down to between two and three years.
Whilst on paper this seems like a sound theory, we all know what happened when the ‘Band’ games flooded the market last year. People got fed up and lost interest, and subsequently sales fell.
Can Capcom inject enough variety to keep us interested for up to four franchise games per year?






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